Kingdom Hearts Age

Throughout the darkness there lies a faint trace of light. Come, choose your side, whether it be darkness or the light, fight for what you think is right. Here, your age begins.
 
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 Max's Armory

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Enigma
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Age : 28
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PostSubject: Max's Armory   Tue Jul 07, 2009 6:21 pm

Name: Dark/Light Pendant

Ability/Function: gives Max 10% magic resistance increase against elements other than his mastery, gives him 5% magic power for his mastery.

Protection: N/A

Description:

Name: Initial Guard

Ability/Function: protects from lethal attacks to his torso

Protection: it guards against lethal shots of magic or sword strikes to his torso
by 10%

Description: an armor plating thats inside his usual wardrobe

Name: Excaliber

Type of Weapon: Keyblade

Primary/Secondary: Secondary

Elemental Alignment: Light/Darkness/Fire/Wind

Ability/Function: This keyblade is only available with the use of forms. If Max's chooses to combine his keyblades into one, this is the form it takes. It cannot be used outside of forms. Ever. It increases Max's magic resistance, magic power, strength, speed and defense by 10%. It has the power to retract and extend the keychain at will. It can shoot projectiles consisting of fire/dark/light magic.

Close/long range: both

Pictures:


Last edited by Enigma on Tue Jul 07, 2009 10:42 pm; edited 4 times in total
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Havok

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PostSubject: Re: Max's Armory   Tue Jul 07, 2009 7:13 pm

Is this complete?
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Enigma
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PostSubject: Re: Max's Armory   Tue Jul 07, 2009 10:26 pm

yea
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Havok

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PostSubject: Re: Max's Armory   Tue Jul 07, 2009 10:28 pm

Your histories suck.

More description.

And excaliber doesn't even have one....add it.
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PostSubject: Re: Max's Armory   Tue Jul 07, 2009 10:30 pm

history doesn't matter
description = pic acceptable
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PostSubject: Re: Max's Armory   Tue Jul 07, 2009 10:34 pm

Quote :
Ability/Function: protects from lethal attacks to his torso
Give a percent of the defense.
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Enigma
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PostSubject: Re: Max's Armory   Tue Jul 07, 2009 10:35 pm

edited
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PostSubject: Re: Max's Armory   Tue Jul 07, 2009 10:39 pm

Drop it to 10%

You already have a lot of defense percentages, since they stack that's why it has to be lowered.
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PostSubject: Re: Max's Armory   Tue Jul 07, 2009 10:40 pm

done
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PostSubject: Re: Max's Armory   Tue Jul 07, 2009 10:40 pm

Approved
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